XNA – "Always…no, no…Never…forget to check your references"
There is something to be said for r… XNA – "Always…no, no…Never…forget to check your references"
There is something to be said for r… XNA – "Always…no, no…Never…forget to check your references"
We have taken a little diversions w… XNA Part 10 – The Sprite Sheet
Most games that have any kind of mo… XNA Part 8 – Simple Collisions
Let me start by saying that the XNA… XNA Part 9 – Pixel Based Collisions
Today we will take a slight detour … XNA Part 6 – Audio – Music
In our last installment, we talked … XNA Part 7 – Audio – Sound Effects
Up until now we have had our sprite… XNA Part 5 – Game Object Class
Now that we have put a graphic on t… XNA Part 3 – Updating an Object
Now that we have drawn a texture on… XNA Part 4 – Controls
Now that we have a very basic under… XNA Part 2 – Some Simple Drawing