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2009
02-26

Steering Behaviors For Autonomous Characters

wy182000 AI 围观2048次 留下评论
Steering Behaviors For Autonomous Characters Craig W. Reynolds Sony Computer Entertainment America 919 East Hillsdale Boulevard Foster City, California 94404 craig_reynolds@playstation.sony.com h.... Read More >
2009
02-23

音效

wy182000 other 围观796次 留下评论
http://www.flash8.net/http://www.freesoundfiles.tintagel.net/Audio/http://www.soundsnap.com/http://www.findsounds.com/http://www.a1freesoundeffects.com/http://www.ilovewavs.com/http://streamdrag.com/h.... Read More >
2009
02-22

How To: Apply Attenuation and Doppler 3D Audio Effects

wy182000 XNA 围观887次 留下评论
How To: Apply Attenuation and Doppler 3D Audio Effects Demonstrates how to apply attenuation and Doppler 3D positioning effects in code.IntroductionThis topic builds on How To: Apply Basic 3D Positional Ef.... Read More >
2009
02-22

How To: Apply Basic 3D Positional Effects to a Cue

wy182000 XNA 围观582次 留下评论
How To: Apply Basic 3D Positional Effects to a Cue Demonstrates how to apply 3D positioning effects to cues.The XNA Framework audio system contains support for 3D audio positioning effects. It uses the.... Read More >
2009
02-22

How To: Change Sound Volume Levels

wy182000 XNA 围观701次 留下评论
How To: Change Sound Volume Levels Demonstrates how to initialize the audio engine and how to use categories to change the playback volume of a group of sounds.Categories control the so.... Read More >
2009
02-22

How To: Stop or Pause a Sound

wy182000 XNA 围观465次 留下评论
How To: Stop or Pause a Sound Demonstrates how to initialize the audio engine; load a sound bank and wave bank; and play, pause, resume, or stop a sound (called a cue).This example.... Read More >
2009
02-22

How To: Specify Background Music Using XACT

wy182000 XNA 围观458次 留下评论
How To: Specify Background Music Using XACT Demonstrates how to specify sound (.WAV) files as background music. Specifying background music enables the XNA Framework to override the background m.... Read More >
2009
02-22

How To: Play a Sound Using XACT

wy182000 XNA 围观562次 留下评论
How To: Play a Sound Using XACT Demonstrates how to initialize the audio engine, load sound and wave banks, and play a sound by using a Cue object.NoteThis example assumes you alread.... Read More >
2009
02-22

How To: Add a Sound File to Your Game Using XACT

wy182000 XNA 围观791次 留下评论
How To: Add a Sound File to Your Game Using XACT Demonstrates how to add wave (.WAV) files to an XACT project that can be built and interpreted by an XNA Game Studio game to play audio.For detailed i.... Read More >
2009
02-22

How To: Stream a Sound

wy182000 XNA 围观669次 留下评论
How To: Stream a Sound Demonstrates how to create and use a streaming wave bank.This topic builds on concepts in the Audio Overview topic, and How To: Add a Sound File to Yo.... Read More >
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